As is life there is two games at play.
Build an empire of money.
Or turn to the beast and slay.
This definition will be determined by the individual players. You may claim victory as the player with the most coins—rightfully so, as you’ve answered the most ‘general knowledge’ questions. Or will you claim your crown and ascend to Godhood by climbing the ladder and answering the ‘Philosopher’s Code’ question at tile 42?
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The Tungam is the board that players use.
Natal cards-At the start of the game players must take at random a card each. This will affect them as the game goes on.
Vices-At The start of the game players must place in front of them the vice cards that their natal card has listed on it. These will affect them at the fate tiles. The remaining cards can be placed into the box and won't be needed again.
Fate Cards-Put these onto the Tungam (board) and throughout the game when a player lands on the fate tiles they must turn over a fate card and do what is instructed.
General Knowledge cards-Put these onto the Tungam (board) and throughout the game when a player lands on certain tiles they will have a choice whether to play this question.
Philosophy & Mythology cards- Put these onto the Tungam (board) and throughout the game when a player lands on certain tiles they will have a choice whether to play this question.
Philosophers code cards- To be kept in box and only taken out if needed at tile 42. These questions are in the form of ridddles.
Only roll the standard cube (6 sided).
The tetrahedron (4 sided) is to be used only instructed by a fate card, and this will only be for the players next turn only.
The octahedron (8 sided) is to be used by a player if they achieve God status.
Before the game begins each player must choose a wooden figure, and around it wrap 8 bands in this order from top down white, violet, indigo, blue, green, yellow, orange, and red at the bottom, these are the players vices, the figures then must be placed on the beast rung (bottom) of the ladder.
To move up to the warrior rung (middle) the player must first remove 3 bands which are red, orange and yellow.
To remove each vice the player must pay a debt of 3 Chi stones.
To move to the God rung (top) the player must have removed green, blue, indigo and violet.
Violet cannot be bought, it can only be removed by the answering the philosophers code question correctly at tile 42.
The white band must not be removed and is a symbol of victory.
Every player must start of with the reptile figures.
Once a player reaches the warrior ring of the ladder they must change to the warrior figure.
If a player becomes a God they must use the brass lamp.
Slaet is the rodent that is in the game and will follow players around the Tungam trying to catch them.
Slaet must roll the dice last, any player can roll for and move Slaet.
If Slaet reaches a player it must stop at the tile, and that player must deduct 5 Chi stones from holdings. If a player does not have 5 Chi stones they must give what they have and the nominate another player to pay the remainder.
If a player lands on the serpent tile they must deduct 5 coins and receive 5 Chi stones.
If a player lands on a planetary or zodiac tile they must refer to their natal card to see if the planet or zodiac sign falls into a favourable or unfavourable position, this will determine whether the player gains or loses coins or Chi stones.
This is the tile where players if they have removed 6 vices (bands) they will have the chance to play the philosophers code question to remove the final vice (violet) and claim their God Status.
If at tile 42 the player has choose to play the game for coins then they must play the general knowledge question at tile 42.
Players must decide whether to play one lap (42 tiles) or two laps (84 tiles).
The second time around the board the philosophers code question cannot be played at tile 42, all players must play the general knowledge question at this point.
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